A Problem of Dates in Giocoso - Fixed
As I discussed in the last post here, Giocoso can be affected by the problem of 'fake, duplicate play completions' being inserted into its PLAYS table one second later than the real completion of a play is recorded.
I promised a fix: today is therefore the release day for Giocoso Version 3.09. The new version adds a trigger to the PLAYS table that prevents such fake duplicate plays being created in the future. The fix does not go back and eliminate any existing fake duplicates, since that would involve automatically deleting data from PLAYS, and that sort of thing is very tricky to get 100% right and thus not endanger good data. [...]